All case studies
Mystical Productions
Unity packages, AR navigation and input layer
AR and Unity development
We built reusable Unity tooling for Mystical Productions: game controller packages, an AR navigation module and a device controller layer that handles any peripheral connected to the device.
Tech
- Unity
- Blender
- Vuforia
- ARCore
Challenge
Mystical’s projects kept rebuilding the same foundations, especially input handling and navigation. They needed tested, drop-in Unity packages their team could reuse across titles and platforms.
Result
Mystical’s team starts new projects from working input and navigation systems instead of writing them again, and the same game logic runs across whatever controller the player picks up.
What we built
- Game controller systems packaged as Unity packages, ready to import into new projects with minimal setup.
- An AR navigation module that guides users through physical spaces with on-screen paths and markers.
- A device controller script that detects and maps peripherals connected to the device, covering gamepads, Bluetooth controllers, phones used as controllers, keyboards and VR controllers, behind one consistent input interface.
- Supporting 3D assets built in Blender, with Vuforia and ARCore for tracking.