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Burkan Engineering
VR fire safety training
Simulation and training in VR
We built a VR fire safety program that lets trainees run drills, practise equipment use and sit assessments inside a building that behaves like the real thing.
Tech
- Unity
- Blender
- ARCore
- Unity Cloud
Challenge
Live fire drills are expensive, disruptive and limited in what they can safely show. Burkan needed a way to train people repeatedly on realistic scenarios and measure how they actually respond, without lighting a fire.
Result
Trainees rehearse fire response in a space that matches their real environment, and trainers get an assessment of each run instead of a headcount at the assembly point.
What we built
- A life-size building modelled to building code, with exits, corridors, stairwells and signage placed where the code puts them.
- Fire equipment and fixtures modelled to specification, so extinguishers, hose reels, alarms and hydrants look, sit and operate as they do on site.
- Original recorded audio for alarms, equipment and fire, so trainees hear what they would hear in a real emergency.
- Guided drills for evacuation and equipment handling, followed by scored assessments of the trainee’s decisions and sequence.
- Built VR-first in Unity, with content managed and updated through Unity Cloud.